It takes 1 Amber Dust to change the equipment trait to a random one in the Crafting Menu (this can yield the old trait again). Will yield a random trait available to the equipment type. Re-rolls the trait for a piece of equipment. Grenades cause hit enemies to take 20.0% increased damage for 10.0 seconds. Increases grenade explosion radius by 50.0%.Ģ5.0% chance to not consume grenade on use. Traits found on Trinkets are associated with Bombs. Duration reduced by 50%.Ģ5.0% chance to not consume potion on use.Ĭonsuming a potion spread the effect to the nearest ally. Healing from First Aid Kits and Healing Draughts are converted to temporary health and cure any wound.ĭrinking a potion grants the effect of all other potions. Passively regenerates 1 health every 5 seconds. Healing an ally with Medical Supplies also heals you for 50.0% of your missing health.Ģ5.0% chance to not consume healing item on use.
Increases effectiveness of healing on you by 30%. (This damage reduction is calculated after other effects such as career perks.) This effect can only trigger every 2 seconds. Taking damage reduces the damage you take from subsequent sources by 40% for 2 seconds. Each equipment type has an unique set of traits. Unlike properties, traits have a set percentage on their effects. These bonuses affect the way Weapons and Consumable Items the Hero uses during Missions function. Traits found on Necklaces are associated with Healing Items. Traits refers to the special bonus effects available on Equipment for orange Rarity and higher. (Only appears on Bardin's Drakefire weapons and on Sienna's and Kerillian's staves) Effect can only trigger once every 4 seconds.Ĭritical hits restore 5% of maximum ammunition. Ranged critical hits reduce the cooldown of your Career Skill by 5%. (Restores 1 stamina, half of a shield icon.) Headshots restore stamina to nearby allies. (Only appears on Sienna's staves, Kerillian's Deepwood staff or Bardin's Drakefire weapons)Ĭritical hits increase attack power by 25% against targets with the same armor class for a short time. Newly Enhanced for Xbox One X with Native 4K Resolution, darker shadows, smoother framerate, enhanced textures and more. (This effect stacks up to 5 times.)Ĭritical hits refund the overcharge cost of the attack. Traits found on Ranged Weapons affect attacks, Ammunition/overcharge and stamina.Ĭonsecutive attacks against the same targets boosts attack power by 5.0% for 5.0 seconds. Completing one objective grants one buff. Each buff lasts until the end of the mission and can be modified by talents.
While in a mission the heroes party gain a set of objectives that once completed grants the party an increase to their combat stats. Effect can only trigger once every 4 seconds.Ĭritical Hits increase attack speed by 20% for 5.0 seconds. Completing quests gains favors of the Lady of the Lake. Melee critical strikes reduce the cooldown of your Career Skill by 5%. Timed blocks reduce stamina cost by 100%. Increases Push strength by 50% when used against an attacking enemy. (Assisting allies refers to saving them from a Gutter Runner, Packmaster, or Lifeleech, or Staggering Enemies who are about to backstab them.)īlocking an attack increases the damage the attacker takes by 20% for 5.0 seconds. Traits found on Melee Weapons affect attacks, stamina and Career cooldowns.Īssisting an ally under attack restores 15 Temporary Health to both players.